Posts by Vernard

UX Is Not Improv Theatre: They Asked Me to Improve Software I Was Seeing for the First Time

I walked into the interview unusually prepared. Not “I memorised buzzwords and rehearsed fake enthusiasm” prepared. Prepared because this was actually my field. User experience. Systems thinking. Accessibility. Workflow analysis. Information architecture. The messy, complicated, deeply human layer underneath software that most people never even notice until something breaks and suddenly everyone’s a UX critic. […]

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You’re Wrong If You Think Figma Is Losing: The Prototyping Illusion Is Over.

Everyone thinks Figma is losing ground. It isn’t. What’s actually collapsing is the illusion that clickable prototypes equal product validation. We got comfortable stitching static frames together and calling it progress. Reality just got cheaper. And that changes everything. […]

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“Why is my Figma Project so Slow?” Figma Memory Problems Aren’t Random. They’re Architectural.

Is your Figma Project slowing down?

Figma resource issues aren’t bugs; they’re architectural decisions . A while back, I dropped a YouTube Short detailing how files get heavier and slower. I have a hunch on why this happens. Most of us come from a Graphic Design background or a Frontend background. We drag those mental models into Figma, assuming layers are free or abstraction is always better. That is where it goes wrong. […]

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Product Design: Where UX, Visual Design, and Business meet—or does it?

Product Design isn’t just a blend of UX, Visual Design, and Business. It’s the tension where trade-offs between all of these are negotiated into something that ships. […]

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